Inventing Interactive

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Stasis Chamber

Quick Post: Prometheus UI Teasers

May 17, 2012 - In Future, Quick

It’s not out yet but Prometheus sure looks cool. I’m trying to track down the UI designer (any suggestions?) to learn more. But in the mean time, here are a handful of images of UIs from the upcoming film.

touche1

Quick Post: Touché

May 8, 2012 - In Future, Present, Quick

Touché is a system developed by Disney Research and Carnegie Mellon University that allows people to interact with everyday objects via gestures. It’s pretty interesting, and invites not only a whole new type of interaction, but the ability to use almost anything as an interface. Ivan Poupyrev, senior research scientist at Disney Research in Pittsburgh, claims it’s pretty accurate, too! “In our laboratory experiments, Touché demonstrated recognition rates approaching 100 percent. That suggests it could…
 
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Quick Post: Tram Sightseeing

April 25, 2012 - In Present, Quick

Here’s a great way to explore a foreign city at your own pace, using local services. It’s the Tram Sightseeing app — created for Västtrafik, the public transportation system in Gothenburg, Sweden. Using the mobile app, you can find the nearest tram stop and get a tour that lasts about 45 minutes. The app uses audio (via headphones) to point out sights along the way. Each tour ends at the stop you started at. It’s…
 
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Direct manipulation of gameplay behaviors

Inventing on Principle

April 20, 2012 - In Present

I realize that asking you to spend an hour watching a talk by a programmer at an engineering conference sounds like a lot to ask. But this might be a case where it’s worth the effort. First of all, in this talk by Brett Victor, there are some pretty fantastic interfaces that he’s developed – most of which are a kind of visual programming. They’re rooted in the idea that “so much of art and…
 
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Nature Valley Trail View

Quick Post: Exploring with Maps

April 8, 2012 - In Present, Quick

It seemed like last week, everywhere I turned, another street-view type of map site popped-up. While they may not have especially groundbreaking interactivity, they give the opportunity to experience places that are otherwise inaccessible to most people. And their gentle pacing supports experiences which are more in-tune to what it’s like to be there, rather than a quick fly-through. Nature Valley’s Trail View lets you explore a variety of hiking trails in the US. They’re…
 
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The New Aesthetic

April 1, 2012 - In Present

“The New Aesthetic” is a term I hadn’t heard before, but now that I have I’m fascinated. It’s a primarily visual theme that James Bridle has been exploring, first in a blog post which introduced the idea, and then on his blog, The New Aesthetic, which is full of great examples. From a recent SXSW session description (here’s a post-event write-up, too): Slowly, but increasingly definitively, our technologies and our devices are learning to see,…
 
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doc_with_patient

Corning’s A Day Made of Glass 2

March 4, 2012 - In Future

Corning continues their vision of the future with “A Day Made of Glass 2.” When I previously posted about their earlier film I wasn’t so impressed, but this one feels more interesting. It’s full of different interactions made possible with a variety of glass displays, from handheld to very large. And, in addition to the standard video, there’s an “unpacked” version (embedded below) which explains the scenarios and the technology which supports them. Corning makes…
 
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Quick Post: Zurich Observation Deck

February 20, 2012 - In Present, Quick

I’m a dork for liking flying and airports as much as I do. It’s not based on any modern reality, just nostalgia for what it used to be like. And one of things I used to love at airports was, while waiting for a flight, going to the observation deck and watching the planes. So it’s nice to see Observation Deck, Dock B — a new permanent installation at the Zurich Airport’s observation deck created…
 
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Out of the Box

IxDA Interaction Awards

February 16, 2012 - In Present

The IxDA has just published the winners of their first ever Interaction Awards and it’s a really interesting collection of projects. Unlike other design competitions, which tend to segment projects into categories based on communication types or media categories, these awards are based on what interaction makes possible: connecting, disrupting, empowering, engaging, expressing, and optimizing. A couple noteworthy winners… Best concept went to Out of the box by Vitamins. It’s a charming old-technology solution to…
 
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Light and Dark Networks, Ursula Endlicher, 2011

Artport

February 7, 2012 - In Past, Present

Dont’t bother reading this post. Just head over to Artport and take a look around. “Artport is the Whitney Museum’s portal to Internet art and an online gallery space for commissions of net art and new media art. Originally launched in 2002, Artport provides access to original art works commissioned specifically for artport by the Whitney; documentation of net art and new media art exhibitions at the Whitney; and new media art in the Museum’s…
 
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