3D via Head Tracking

Jeremie Francone and Laurence Nigay just published their work for the iPad and iPhone that uses head tracking to figure out where you are, and then adjust the on-screen image to give a 3D feeling to the display. And it looks really cool — 3D without the special glasses. The demos are part of their research at LIG on “Head-Coupled Perspective on Mobile Devices.”

Their work is inspired by technology that Johnny Lee developed (and demoed at TED in 2008). (His source code is publicly available.)

We’ve seen this technique in games like Nintendo’s Magic Window. And in 2009 Apple filed patent applications on using a similar technique as part of a user interface. So it’s great to see this work begin to move towards devices that are in common use.

Apple: patent illustrations

(Link via MacRumors.)