I recently posted a link about research leading to creating a real-world holodeck. So it was interesting to discover these three films, created for Sony, which showed another technique for creating immersive experiences.
Sony’s “trick” is to use projection mapping — which normally looks best from just a single static view point. They made the environment more flexible by attaching a PlayStation Move to the camera, so that as the camera moved, the projection adjusted accordingly. Probably for the person in these films, things looked a bit distorted, but the next step could be to attach the Move to the viewer, rather than the camera. In that case, it really would feel like you’re in the film.
More info on Great films fill rooms.