Archived entries for Present

Form+Code

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Just released is Form+Code, by Casey Reas, Chandler McWilliams, and LUST. It’s a great book — a beautiful examination of the role of programming in making design. It organizes a surprisingly wide range of examples into five categories: repeat, transform, parametrize, visualize, and simulate. What I especially like is its historical, and cross-disciplinary, approach. It  Read the rest…

Digg & Twitter Redesign

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This week, both Twitter and Digg released new versions of their services. Digg launched a redesigned version of their website, Twitter released a new iPad app. But the difference in how the two releases have been received by users is remarkable. People are pretty unhappy about the new Digg. People love the new Twitter app.  Read the rest…

Arcade Fire

The Wilderness Downtown

This week Arcade Fire launched the interactive video The Wilderness Downtown, based on their track We Used To Wait. Enter a street address (they suggest the address where you grew up), and a set of windows, with content synchronized to the song, delivers a mix of video, interactive pieces, and footage of your street address  Read the rest…

Slowing Down

There’s been a lot of press over the past month or two about the possible dangers of multitasking, and how it can hurt our ability to focus and remember. But it was only last night, driving home from work, and not distracted by all the other web pages fighting for my attention, that I really  Read the rest…

BBVA ATMs

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Redesigning the ATM experience is a recurring UI design favorite. They’re something we all use, and we all have thoughts about how they can be made better. A couple years ago, Physical Interface published an in-depth article about Pentagram’s redesign of the Wells Fargo ATM. It was a fascinating view into a very challenging task  Read the rest…

3D Everywhere!

Barneys Co-op

Yesterday I received a Barneys Co-op catalog in the mail — in which all of the photos were shot in 3D. Because they used the red-blue anaglyph method, they also included a pair of glasses. It may be an old-fashioned technology for 3D, but it’s still pretty fun. (You can also see the 3D catalog on  Read the rest…



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