For Prometheus, David Sheldon-Hicks and his team at Territory were asked to work on several UI elements. David recently took the time to answer some questions about their work for the film. Q: How did you and Territory get involved with this project? We got a phone call out of the blue from George Simons,… Read More
Sorry – but by request of Prologe, this post has been taken down. But… if you’re interested in UI from Prometheus, be sure to read this interview I did with David Sheldon-Hicks about the UI that his firm, Territory, did for Prometheus.
It’s not out yet but Prometheus sure looks cool. I’m trying to track down the UI designer (any suggestions?) to learn more. But in the mean time, here are a handful of images of UIs from the upcoming film.