Inventing Interactive

Archived entries for science fiction

Final Fantasy UIs

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The blog Huds and Guis has put together three great video montages of UI design from the 2001 film Final Fantasy. The film may not be all that great, but these UI sequences are a lot of fun to watch. Definitely UI candy! It’s an interesting collection of holographic displays, globes and spheres, small detailed text, and projections. Like many film UIs, the designs are pretty abstract — they’re gestures to help advance the story….
 
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Interview: GMUNK (TRON: Legacy)

Quorra Hologram Sequence. © Disney Enterprises, Inc. All Rights Reserved.

For Disney’s “TRON: Legacy,” Bradley Munkowitz, better known as GMUNK, was the lead animated graphics artist. He assembled and led a team of GFX all-stars who conceived, designed and animated approximately 10 minutes of UI sequences and holograms at Digital Domain for director Joseph Kosinski and visual effects supervisor Eric Barba. I was so happy that he agreed to do this interview about his involvement in that film. Q: Can you talk a little about…
 
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Who do you think you really are?

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London’s Natural History Museum recently opened the interactive film “Who do you think you really are?” It’s the inaugural experience in their David Attenborough Studio lecture theater — a 64-seat theater where each seat has its own tablet computer. The 50-minute film teaches visitors about evolution using a mix of techniques. It looks like an interesting experience, using narrative storytelling, heads-down individual interactive segments, and heads-up/social augmented reality and image sharing. The project was a…
 
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Space: 1999

More paper output.

When I was a kid I loved watching the 1970′s tv show Space: 1999. For some reason it was only on around 11 or 12 at night, and so I had to stay up late, which gave watching it a kind of other-worldly experience. A few months ago Sean Adams did a great post on the show’s fashions and interiors — and I’ve been meaning, since then, to post something on the show’s computer interactions….
 
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Iron Man 2

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Iron Man 2 opens today! And Engadget has posted a great collection of pictures and videos of interfaces that are used the film. Sure, we’ve seen a lot of this before — multi-touch Surface-like tables, Star Trek transparent screens, complex layered windows (any standard windowing os — mixed with a bit of old-school Unix), micro-projectors, and even a little magic — but who’s to say it’s not fun? The NYTimes review of the film describes…
 
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