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Present

Ansible

I’ve worked on the design of a variety of enterprise software systems. And I know the desperate desire from their users for tools that feel less corporate, and more consumer. They want stuff at work that feels like what’ve become accustomed to on their iPhones. They want stuff that’s fun! The problem is that it’s […]

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Present

Oblong Mezzanine

It feels like this should be filed under future, or perhaps under alternate realities, but instead it’s the present – right now and available today… Oblong’s Mezzanine. For years Oblong has been a fascinating company– doing super-innovative research into gestural interfaces. From their movie UI work, to conceptual demos, and even their vaguely mysterious (perhaps […]

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Present

Kinected. Conference

There’s been a lot of Kinect-based experimentation lately, and, like so much of it, this new research project from the MIT Media Lab looks pretty cool. But it’s more than just another Kinect-hack — it’s full of intriguing ideas of how video-conferencing can adapt if it’s more than just a “dumb” carrier of video. It […]

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Past

The Mother of All Demos

On December 9, 1968, Douglas C. Engelbart and the group of 17 researchers working with him in the Augmentation Research Center at Stanford Research Institute in Menlo Park, CA, presented a 90-minute live public demonstration of the online system, NLS, they had been working on since 1962. The public presentation was a session of the […]