Category Archives: Future

Smart Mobility

The future of the automotive industry has been getting a lot of press lately. It’s starting to sound as if  self-driving cars are (umm…) just around the corner.  But the future of mobility is going to be a lot more than just autonomous vehicles. It’s about how new technologies and services can be used to solve… Read More

Guardians of the Galaxy

The new film Guardians of the Galaxy is full of crazy cool future digital interfaces and interactions. David Sheldon-Hicks, creative director of motion at Territory, the firm that did all the UI work for the film, recently took the time to talk about their work in the film — as well as share a ton… Read More

Seamless Interaction

A couple weeks ago I was at dinner with some friends. At some point, talking about recent trips, people wanted to see pictures. As iPhones ware passed around (always a little worried that swiping to the next photo might reveal something not intended to be shared), we realized that we could exchange photos with Apple’s… Read More

Ender’s Game

Despite the controversy surrounding Ender’s Game, I wanted to share a handful of images of UI from the film. Among the team involved in the work was Ash Thorp, who I’ve interviewed here before about his other work. It’s beautiful, complex, rich-looking infographics and interface stuff. There’s more on Ash’s site, too.

Living Future Visions

I’m a big fan of future vision and future scenario projects. And the recent article, The Future (According to Corporations), by Robert Bolton, gives an interesting read on them.  The article is a response to a talk by Scott Smith who argued that such projects are watered-down corporate visions, lacking real-world emotions and needs, and encouraging… Read More

Oblivion

More great work from Bradley Munkowitz (aka GMUNK) — this time a reel of GFX work from the film Oblivion. Take a look: The vimeo page as well as a page on his own website gives plenty of details on what’s what. A nice overview describes the “Graphic Language stressed functionality and minimalism while utilizing… Read More

Berg Lamps

I love it when designer talk about the process behind their work. And even more when that process is both thoughtful and sketchy. For it’s through sketching and making design tangible that one can begin to experience and understanding it. And from that comes learning and thus the ability to iterate and improve. Berg recently… Read More

IBM’s 5 in 5

Happy new year! It’s the start of a new year, and so the web is flooded with best-of and what’s-next articles. So bear with me if, over the next couple days, I share some favorites here. 5 in 5, from IBM Research, is a thoughtful look at how innovations, organized around our five senses, will… Read More

Two Short Films

A couple short films with some eye-catching interfaces… The first film is Lost Memories, by Francois Ferracci, and it has some nice holographic-like projections. For more on the film’s production there is an interview with the director on One Small Window. The second film is Plurality, by Dennis Liu. It’s a bigger film, with a lot… Read More